E3 2016: Nintendo’s Briefing Impressions

“Back To Basics”

Nintendo brought to a close this E3’s busy few days of briefings with their Treehouse live event earlier this morning. The likes of Pokémon Sun and Pokémon Moon, as well as the highly anticipated Legend of Zelda: Breath of the Wild were the focus of the show, both of which received meaty onstage presentations. In regards to the cadence of the somewhat unorthodox briefing, Nintendo struggled. Following an excellent opening trailer of The Legend of Zelda, the live event moved into an extremely prolonged look at the upcoming Pokémon game, drowning the excitement of Zelda’s initial wonder. Eventually, the nearly hour long showcase came to a close, shifting gears to the main event, The Legend of Zelda: Breath of the Wild. Easily one of the most impressive titles highlighted during this year’s packed expo, Breath of the Wild reinvigorated my hopes for the iconic series. E3 2016 Nintendo's Briefing Impressions (Braxton Haugen) The Legend of Zelda Breath of the WildOut of the onslaught of titles surging throughout each and every conference, The Legend of Zelda: Breath of the Wild was the deepest dive we’ve seen into anything all week. Covering many gameplay aspects over the course of multiple, lengthy demos, we’re coming away from E3 with a rather extensive knowledge of what the next entry in the Zelda franchise will bring. Exploring Hyrule itself seems to be a far more important component to the package than previous entries in the Zelda series, as each demo reiterated the vast and secrets-laden nature of the sprawling open world.

The sheer scale of Breath of the Wild is fascinating. Seemingly appearing to rival the size of a AAA open world game this generation, this specific iteration of Zelda is taking a big step forward. Accompanied by superb environmental and musical audio, Breath of the Wild’s atmosphere evokes a sense of wonder that will surely act as one of the title’s greater strengths, and that’s purely going off the small slice of the game the briefing showed. Other touches of enhancements present during the live event, showed how Link will now have to forage for food to cook in order to replenish his life, alongside finding new weaponry to fend off the dangers of Hyrule. Slated for release in 2017, the calendar year in which the NX is set to launch as well, it’s going to be a pivotally important couple of months for Nintendo. Following some turbulent times for the company in recent memory, I’m fascinated with how everything will shake down when the Breath of the Wild finally sees the light of day.E3 2016 Nintendo's Briefing Impressions (Braxton Haugen) The Legend of Zelda Breath of the Wild 2Below is the biggest news from Nintendo’s E3 2016 Treehouse live event.

The Big Announcements

Despite some weak transitions and annoyances in regards to the pacing of the live event, Nintendo showed us that they still have what it takes to inspire the awe that caused so many of us to fall in love with video games in the first place. A laborious showcase of the newest Pokémon title frustratingly delayed seeing Breathe of the Wild in action, yet once the demo inevitability rolled around, it was well worth the price of waiting. Even if placing Pokémon prior to Zelda threw away the briefing’s opportunity to embrace a satisfying cadence, it was perfectly reminiscent of the questionable decisions Nintendo has continued to make over the last few years. For better or worse, the Nintendo we saw on stage this morning is the same company we’ve been watching stumble and rarely triumph this generation. There wasn’t an attempt to change the public impression of the company on a grander scale during this year’s briefing, and while that allowed the live event to focus on Zelda extensively, it left me yearning for more

Note: Be sure to check back everyday for continually updated and exciting content surrounding this year’s show.


To keep up with my thoughts on all things E3 2016 as they go down live, connect with me on Twitter @BraxHaugen.

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Braxton Haugen Written by:

Greetings friends! Welcome to my website. My name is Braxton Haugen. I’ve spent the last 4 years creating videos, writing, and podcasting about video games and culture. My goal as a creator is to give viewers a personal, substantive perspective on the gaming industry and beyond.