“Zombies, Demons and Cars, Oh My.”
It was a bit of slow news week considering The Witcher 3: Wild Hunt stole the entirety of the spotlight, but that didn’t stop a few interesting stories from seeping through the cracks. Here’s everything worth mentioning that took place this week.
H1Z1 Cheaters Banned and Shamed
Everyone hates a cheater. Daybreak, the developer behind the multiplayer zombie survival sandbox game, H1Z1, banned 23,837 players on Monday for cheating. The battle between respectful players and cheaters isn’t anything new. All mainstream online games have to put up with lousy cheaters trying to work around the rules, spoiling the fun for others. Not surprisingly, some banned players would like to return, and lucky for them it’s possible, just not ideal. Reentry back into the game comes at a cost, a hilarious and humiliating one, I must add. Publicly admit you cheated, and apologize, and maybe, you’ll be granted the ability to return. Daybreak company president John Smedley took to Twitter to explain the logistics,
“Dear Cheaters who got banned. Many of you are emailing me, apologizing and admitting it. Thank you. However.. You’re doing it wrong. If you want us to even consider your apology a public YouTube apology is necessary. No personal information please. Email me the link. And I will tweet it.”
Apparently, public humiliation was worth the risk for a select amount of brave cheaters willing to face the internet’s wrath. Cheating is a serious issue that shouldn’t be taken lightly, which is why Daybreak’s spin on the problem is all the more amusing.
Rockstar Sues GTA Movie
This week Rockstar Game’s parent company and publisher, Take-Two Interactive, filed a lawsuit against the BBC for trademark infringement surrounding the upcoming drama with the working title “Game Changer”. In a statement relating to the matter, Take-Two suggested that they’d been in communication with the BBC on several occasions, though the broadcasting corporation never clearly explained their intentions. Production started on the made-for-TV drama on April 20th, apparently without Rockstar’s full consent. The documentary was sporting a pretty promising cast, staring Daniel Radcliffe as Sam Houser and Bill Paxton as infamous game industry bozo, Jack Thompson. There still might be some hope that “Game Changer” could see the light of day, and this hubbub is Rockstars and Take-Two’s way of gaining creative control over the project. All of this makes total sense, with Rockstar and Take-Two in the right all across the board. Considering the extremely controversial nature of the Grand Theft Auto series, this shouldn’t come as a surprise. Just this week, the open-world action game game reached yet another sales milestone of nearly 52 million copies shipped. Here’s hoping everything comes together and we get a great, factual portrayal of one of video games most phenomenal success stories.
DOOM’s 10 Second Teaser
Bethesda has quite possible released the briefest gameplay teaser of all time for its upcoming modern-day reboot of DOOM. Along with confirmation, much more will be shown at its E3 press conference kicking off June 14. DOOM 4’s been a long time coming, with its most recent predecessor releasing back in 2004. Much like Wolfenstein, DOOM is a tried and true product of the 90’s, infused with an attitude aligning with gamers everywhere. Bethesda is a studio that clearly knows what they’re doing, having proven themselves time and time again. I have no doubt they’ve got something promising up their sleeve with DOOM. With some modern touches and polish, there’s plenty of potential for DOOM’s bloody awaited return.
The Witcher 3’s Graphical Downgrade
By now, most gamers know to expect initial reveal and in-game engine trailers won’t likely reflect the final presentation of the shipped product. (I’m looking at you Battlefront.) The latest in the growing trend of graphical promises, as it just so happens, is The Witcher 3; the game many took a “life-sabbatical” this week. The game’s been met with massive critical acclaim, I myself awarded the game a perfect score of 10/10. As you could guess, it’s the internet, and not everyone’s happy. The game that shipped has clearly been visually downgraded from the original trailers that we saw around the time of its reveal. After a few days of silence addressing the issue, CD Projekt Red released an official statement, claiming they too were disappointed with the visual downgrades, but there was simply no avoiding it. They went on to explain the versions shown during various shows that highlighted extremely impressive graphics was indeed the game they’d worked on. CD Projekt Red also went on to explain the console versions slightly held back the PC version, but without them we wouldn’t have the game. Frustration surrounding visual fidelity of previewed games versus actual retail copies has been going on for some time now. Regardless of how weighted graphics are in your book, we shouldn’t let foliage and better lighting effects determine the quality of the game, especially something as expansive and robust as The Witcher 3, no matter how many visual sacrifices were made.
To keep up with my thoughts on exciting breaking news and other random stuff throughout the week, you can follow me on Twitter @BraxHaugen